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Wesnoth Units database

Forester

(image)

Controlling the dense jungles in Irdya is important, also for the desert people. With most troops staying in garrisons and guardposts, some are given the duty of patrolling and carrying out various tasks in these woods. Foresters tend to welcome this distraction from constant bullying and some unsettling occurrences widespread thoughout the military.

Information

Advances from: Archer
Advances to:
Cost: 22
HP: 48
Movement: 5
XP: 100
Level: 2
Alignment: lawful
IDWild Forester
Abilities:

Attacks (damage - count)

(image)short sword
melee
4 - 4
blade
(image)crossbow
ranged
8 - 3
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Hills260%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%